Belal Ballout: Character TD


 Belal Ballout



DreamWorks Animation – Lead Character TD 2013 - Current

  • Research and Development.
  • Noted Model Packs for rigging.
  • Checked and approved assets.
  • Designed tools and archived rig setups via MEL/Python.
  • Provided additional support to other departments

Nickelodeon Animation Studios – Character TD 2011-2013

  • Rigged characters and props.
  • Helped in troubleshooting problems.
  • Designed tools and archived rig setups via MEL/Python.
  • Provided additional support to other departments.

 Midway Amusement Games – Art Intern:Cinematics 2008-2009

  • Worked on Blitz the League 2 production team. Created rigs, animations, fx, lighting for cinematics.
  • Developed scripts to help speed up the character pipeline.


Illinois Institute of Art (Chicago) Bachelors n Media Arts and Animation 2004-2008

  • Developed advanced drawing skills in life drawing, character design, and storyboarding.
  • Worked with computer graphics software including Photoshop, Flash, After Effects, Maya, and ZBrush.

Software Skills:

Autodesk Maya 2014:

  • Character and mechanical rigging.
  • fx and dynamic simulations.
  • Proficiency in MEL, Python API.
  • Solid understanding of Maya C++ interface and documentation.
  • Interface design with PyQt.

Pixologic Zbrush 4:   

  • Sculpting and  Surfacing.

Adobe Suite:

  • Texturing 3D objects.
  • Compositing and editing video.

Unreal Engine 3:          

  • Building and lighting maps.
  • Designing materials.
  • Creating scripted sequences with kismet.
  • Creating in-game cinematics with matinee.
  • Knowledge of Unreal Script.


  • Worked on Kung Fu Panda: Legends of Awesomeness (seasons 2 - 3)
  • Shipped Blitz the League II and TNA Impact.
  • 2004 HS half tuition scholarship winner: Created paintings for high school senior competition conducted by the Illinois Institute of Art.